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First Steps

Introduction to game dev

  • Ideally, you would learn by practicing, each person suggest a different approach, but usually going straight to practice after a few tutorials or remaking an old game are generally acceptable as good approaches.
  • Many people fear the 'tutorial hell', but if you can learn a single new thing after watching a tutorial or reading an article, it was worth it, and you are one step closer to your goal. There is usually a better way to do something that we simply don't know yet.

Godot

Godot first steps

Godot Templates

Advanced concepts

Applicable design patterns

Debugging

Tips

  • _process or _physics_process are sacred, before doing anything in them, ask yourself: "Is this required to run every single frame?" and "Is the performance impact negigible?".